Tags
Last updated
Last updated
It is possible to display variables as part of a dialogue message or as part of the description of a quest.
To set the variable, use NarrativeEffects: Custom Int, Custom String, Custom Float, or Quest Value.
Or alternatively, you can also call one of the functions inside NarrativeData.
To display the value in a DialogueMessage, use this tag
For example
Here is how to display each type of variable
Custom Int
Custom Float
Custom String
Quest Value
Actor Relation